Strategy Guide
Delicious - Emily's Childhood Memories
General
Tips & Tricks
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Check-out two or three people at a time:
In Delicious you get a check-out bonus if you check out two or three people at the same time. This means that you get extra points if you can keep a customer waiting that’s ready to pay, if you think you’re fast enough to get another customer ready to pay.
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Serve two people at a time:
If you serve two people from the same tray, you will get a combo bonus. If your tray is big enough, try and prepare the tray to serve two or more customers.
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Serve full orders:
If you serve a complete order at once, you will get an efficiency bonus (and it saves you an extra walk).
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Serve counter customers first:
Counter customers can’t be cheered up by an entertainer, which means that if they become grouchy, there is no way back.
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Entertainers are there to help:
Using an entertainer can be crucial to getting an expert score. Tap the entertainer first and then hit the table you want to use them on. You can use an entertainer on the same table more than once, until you’ve got them as happy as they can get. Another nice thing to remember is that you can use an entertainer on a table that already has one person in line.
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Clean the tables:
Clean tables stop people from leaving your restaurant, because there aren’t any tables to sit at. In this Delicious Delicious customers will only wait at a dirty table for a few seconds, so react quickly by sending a cleaner over and they might stay.
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Stock everything:
If Delicious gets a bit quiet, it’s a good idea to check up on your food stocks and see if they’re complete . Re-stocking at these points will save precious time when it gets busier.
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Not every customer is the same:
Each customer has a different patience level:
Children = Low Patience
Yuppies = Low Patience
Designers = Low Patience
Farmer = Medium Patience
Regular = Medium Patience
Elderly = High Patience
Biggies = High Patience
Try and help customers with a low patience level first. -
Keep your eyes peeled and your ears to the ground, there's a Mouse:
In each level of Delicious a Mouse is hidden. This little fellow will pop up during the day. When this happens you will hear a squeaking sound. This sound means you should look around in hope of finding it and tapping it. Finding the Mouse will give you an extra 100 points and those points could be just what you need to get the expert score.
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Place Emily:
Placing Emily in a central location, where she’s ready to serve customers is really important. Tapping the cash register will usually put Emily in the optimal position to help customers and will minimize the amount of walking you will have to do once an order comes in.
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Use your shop money:
Each upgrade in the shop has its own benefits and will help you get higher scores. Check out all their descriptions and decide which upgrade you want first.
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Help customers first:
Most days you will have an extra task to perform, i.e.: fixing a table, finding objects, etc. Although finishing these tasks is very important to reach expert scores, helping your customers should always be your number one priority.
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End of the day = No more customers:
This means it is unnecessary to clean the rest of the tables and you will have to work with the customers left in your restaurant.
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Adjust your difficulty:
Adjusting your difficulty level to fit your style of play is one of the most important factors in having a fun experience. If you are finding the levels too easy or too hard, go to the settings dialogue and adjust your difficulty. You can do this at any time during the game and restart on the day you left off.
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Tap ahead:
To master Delicious it’s important to tap ahead and create a chain of tasks for Emily to perform. Emily will perform each of the tasks you set her out to do and catch up eventually. These moments can be used to find hidden objects, evaluate the current situation and even add more tasks for Emily to perform.
The Restaurants
Tutorial icon
Product icon
Event icon
Memory icon
Mouse icon
Cleaning icon
GameHouse icon
Entertainer icon
The Farm
Day 1
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Tutorial:
Edward, Emily's Dad, will ask you if you would like him to explain to you how life on The Farm works. Tap "Yes" to play the tutorial, which is recommended for new players.
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The Sandwich:
Creating a sandwich will require multiple taps. If someone orders a sandwich in this level, it will be: Bread + Cheese + Tomato.
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Shearing the sheep:
This day you will have to shear a sheep. This task will take some time, so try and spend every moment that you're not helping customers with shearing the sheep.
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Memory #1:
When Emily rides in on Lamb Chop, the sheep, a photo camera will appear. Tap it to capture the memory.
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The Mouse:
The Mouse is located in between the pans in the bottom right corner.
Day 2
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Frying eggs:
Tap the egg to add it to the pan and it will start frying. After a few seconds it will change its appearance. At this point you can turn it into an omelet by tapping the egg and the mushroom. If you wait too long, the egg will burn and you will have to start over. Note: If you have tapped the egg to pick it up, it will no longer burn.
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Collecting eggs:
Every now and then the chicken in the scene will lay an egg, tap it to have Emily collect it.
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Emily:
From this day onwards, Emily will help you by cleaning tables and collecting eggs.
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The Mouse:
The Mouse is hidden behind the tree in the top left corner.
Day 3
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Milk:
It's just a normal product, but from now on people can ask for milk.
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Teaching Emily to ride her bike:
During the day Emily will get on her bike and ask for a push. If she does, tap her. Repeat this until she can ride her bike all by herself.
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Memory #2:
If you've taught Emily how to ride her bike correctly, you can capture this memory.
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The Mouse:
The mouse is hidden behind the barbed wire fence in the bottom left.
Day 4
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Honey:
To draw honey, tap the honey jar. Honey will start flowing and the hand on the circular indicator will start turning, until you tap again to stop it. Try to tap when the hand is still in the green part of the circle to fill the honey jar just right and not spill any.
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Gamehouse Object #1:
The tape is located in the armchair out on the porch.
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The Mouse:
The Mouse is hiding in the mud next to the porch, underneath the barrel.
Day 5
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Salt&Pepper:
You can now also make omelets with salt & pepper.
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Finding Daisies:
Find all the daisies. See the image below.
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Memory # 3:
If you've found all the daisies, grandpa will make Emily a beautiful necklace and you can capture this memory.
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The Mouse:
The Mouse is located on the top of your tray.
Day 6
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Bacon:
Everything's better with bacon, the same goes for Delicious. From now on you can create two new types of sandwiches:
Bread+Bacon+Tomato
Bread+Bacon+Cheese+Tomato -
The Bunny:
From this day on you will have Snuggles the bunny to entertain your customers. Tap him and then a table to cheer up the customers.
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Memory #4:
After you get Snuggles, this memory can be captured.
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The Mouse:
The Mouse is hidden next to the mushroom.
Day 7
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Find the dog:
Tap the event bar icon to see the places where the dog might be hiding. See the image below for the dog's location.
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The Mouse:
The Mouse is hidden behind the beehive.
Day 8
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Macaroons:
In this level you've got special treats you can use on both table and counter customers. Tap the special treat to add it to your tray. The next customer you serve will receive the treat. This customer will become ecstatic and stay that way forever. Be careful though, because you only have four of them.
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Gamehouse Object #2:
Emily’s Tea Set is located in front of the sandbox.
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The Mouse:
The Mouse is hidden behind the sandbox.
Day 9
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Decorations:
This day you're going to have to put up several different decorations. Do so by rubbing each of them out.
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Memory #5:
At the end of the day you can capture a memory with your newborn sister.
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The Mouse:
The Mouse is hidden in the right window of the house.
Day 10
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Cheering Angela up:
During this day Angela will slowly become sad. The bar below the chair depicts her mood. Every now and then, tap her to do a funny dance and keep her happy.
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The Mouse:
In this level, the Mouse is hidden in the barrel.
- back to top
The Garden
Day 1
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Melons:
Try to restock your melons during quiet times by harvesting them from the green house.
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Drawings on the house:
Try and remove the drawings from the outside of the house before your parents get back. Do this by rubbing out any piece of the drawing until it's gone.
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Memory #6:
When Emily sees Angela drawing on the outside of the house you can capture this memory.
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The Mouse:
The Mouse is located next to the register.
Day 2
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Strawberries:
Restock strawberries by tapping the bush. Waiting for the bush to become fully-grown and will produce many strawberries in one go. Strawberries will instantly start to grow back after you've cleaned out the strawberry bush.
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Uncle Antonio:
From this day on, Uncle Antonio will help you by cleaning tables for you.
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Gamehouse Object #3:
The mysterious diary is located at the bottom of the screen next to the empty fruit crates.
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The Mouse:
The Mouse is located in front of the broken part of the fence.
Day 3
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Oranges:
You can now restock your oranges by tapping the orange tree.
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Find the bats:
Find all the bats. See the image below.
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Memory #7:
When Francois drops in and introduces himself you can capture this memory.
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The Mouse:
The Mouse is located in between the orange tree and the strawberry bush.
Day 4
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Pie:
With your oven you can create pies by tapping the pie tin and then tapping the fruit you want to put in the pie.
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The Mouse:
The Mouse is located next to the pumpkin.
Day 5
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Jam:
Now you can also create Delicious jams. Tap the jam jar and then the fruit.
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Find the bunnies:
Find all the bunnies. See the image below
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The Mouse:
the Mouse is located next to the greenhouse in front of the storage.
Day 6
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Pears:
Collect pears by tapping the pear-tree.
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Francois, the hero:
From this day on Francois will entertain customers, showing them his changing trick and his beautiful costume. Tap him and then a table to cheer up the customers.
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Memory #8:
When Francois shows off his Halloween costume you can capture this memory.
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The Mouse:
The Mouse is located in between the pear and the jam.
Day 7
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Make the macaroons:
This task will require a lot of your time, so try to spend every moment of free time on making the macaroons. You can make the macaroons simply by tapping the preparation table.
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Memory #9:
After completing the family recipe you can capture this memory.
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The Mouse:
The Mouse is located in the greenhouse at the top right.
Day 8
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Gamehouse Object #4:
The Stillwater Asylum logo is on the side of the house, below the orange tree.
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The Mouse:
The Mouse is located next to the chimney of the pie oven.
Day 9
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Search for Angela:
Angela has hidden herself in The Garden, try and find her by moving your cursor over the screen, until it changes into a magnifying glass. Tap to search the spots. For the correct spot, check the image below.
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The Mouse:
The Mouse is located above the water melon on the right.
Day 10
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Catch the fireflies:
During the day fireflies will appear at various spots. Tap them to catch them.
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Memory #10:
The first time you show your sister how to catch fireflies, you can capture this memory.
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The Mouse:
The Mouse is located next to the pear tree in the carrot field.
The Campsite
Day 1
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Cheese Toastie:
To make a cheese toastie, tap the bread, the cheese and, of course, the bread once again.
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Baseballs:
During the day the boys playing baseball nearby will drop in and ask for their baseball back. Locate it in your restaurant and tap it to return it to them.
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Memory #11:
After having an awkward conversation with Hunter, you can capture this memory.
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The Mouse:
The Mouse is located next to the hay, behind the pitchfork.
Day 2
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Records:
During your day some people will step onto the dance floor. They will ask for a specific record to be played. Tap the record to put it on and watch them dance the night away. They will give you a tip for your service.
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Memory #12:
While learning to dance and after having stepped on Francois' toes, you can capture this memory.
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The Mouse:
The Mouse is located inside the tent.
Day 3
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Sausage:
Tap the sausage to roast it on the campfire. When it's ready tap it again. Be careful, because it will burn if you leave it on the stick for too long.
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Clean up the ice-cream spill:
Clean the stains by rubbing them out. Check the image below for all stain locations.
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The Mouse:
The Mouse is located above the campfire.
Day 4
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Camping Supplies:
Tap one of the camping supplies to add them to your tray. Tap the box of supplies to refill them.
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Toastie Ham:
You can now also make ham and cheese toasties by tapping, sandwich, cheese, ham and sandwich again.
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Stacy:
From this day on, Stacy will help you by cleaning tables.
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Gamehouse Object #5:
Angela's Sewing Machine is located in between the two bars, under the glass window.
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The Mouse:
The Mouse is located behind the wall next to the ice-cream machine.
Day 5
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Bread & Marshmallows:
Tap either of them to roast them on the campfire. Tap the product when it's ready to put it on your tray. Be careful, because if you wait too long, your product will burn.
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Gas Bottles:
You can now sell gas bottles.
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Find the diary:
Look for your diary by moving your cursor over the screen until it changes into a magnifying glass. Tap one of the spots to search there. Keep searching, until you've found it. Check the image below for the correct spot.
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Memory #13:
After Hunter has walked in and you've found out you've lost your diary, you can capture this memory.
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The Mouse:
The Mouse is located in between the gas bottles and the camp supplies.
Day 6
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Soft Serve:
You can now serve three types of soft serve: Vanilla, Strawberry and Swirl. Tap the button of the one you need to start filling a cone. The indicator on top of the machine will tell you know when it's filled just right. Tap when the indicator is still in the green zone, to add the soft serve to your tray.
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Tent Pegs:
You can now sell tent pegs.
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Angela, the ballet dancer:
From this day on Angela will perform a ballet for your customers to cheer them up. Tap Angela and then the table that needs cheering.
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The Mouse:
The Mouse is located behind the marshmallow
Day 7
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Toastie Pineapple:
From now on you can also use pineapple in your toasties. Tap "bread + cheese + pineapple + bread" or
“bread + cheese + ham + pineapple + bread” -
Catch the spiders:
During the day, spiders will pop up in different locations. Tap them when you see them. For all spider locations, check the image below.
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The Mouse:
The Mouse is located in between the bars, under the glass window.
Day 8
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Make-up kit:
Get your make-up done by Francois. This task will take quite some time, so try to spend every free moment getting your make-up done.
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Gamehouse Object #6:
Robert's Painting is located over the DJ booth.
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The Mouse:
The Mouse is located above the counter, below the pitchfork.
Day 9
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Find the cans:
Try finding all the dropped cans in the restaurant. For the location of each of them, check the image below.
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Memory #14:
After Emily's mother has fallen down, you can capture this memory.
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The Mouse:
The Mouse is located next to the bush in between the purple and blue tent.
Day 10
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Big Table:
During the day the chamber of commerce will come by to have their annual dinner. They will keep ordering lots of products. The smartest move is to fill your entire tray with the products they need when the going is slow and then take it over to them. Get all their orders filled before the time runs out.
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Memory #15:
When Emily kisses Hunter, you can capture this memory.
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The Mouse:
The Mouse is located above the handle of the pitchfork.
The Restaurant
Day 1
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Pasta Bolognese:
You can create a Pasta Bolognese by tapping the pasta and then the Bolognese sauce.
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Lost and Found:
During the day, people will enter and ask for something they've lost. Look for it and tap it after you've found it.
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The Mouse:
The Mouse is located next to the small stairs in the middle of the restaurant.
Day 2
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Tomato Soup:
You can now serve tomato soup, to create more, tap the chopping board next to the soup pan.
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Pasta Carbonara:
On top of the Bolognese sauce, you can now also serve Pasta Carbonara. Tap the pasta and then the Carbonara sauce.
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Francois:
From this day on Francois will help you by cleaning the tables.
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Gamehouse Object #7:
Emily's Legacy Painting is located below the first window in the top left corner.
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The Mouse:
The Mouse is located above the coffee machine.
Day 3
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Bottle of Orange Juice:
Creating orange juice is easy. Tap a bottle and then the orange.
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Find the cookies:
Before you can clean them up, you'll need to find all the cookies. Check the image below for their exact locations.
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Memory #16:
When Francois chokes on Emily's cookies, you can capture this memory.
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The Mouse:
The Mouse is located above the railing near the orange.
Day 4
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Pizza 4 Cheese & Pizza Funghi:
From now on you can create pizzas. Tap a pizza crust and a topping. The pizza will go into the oven. When it's ready, tap the pizza to add it to your tray. Be careful, because pizzas will burn if you leave them in the oven for too long.
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The Mouse:
The Mouse is located above the Bolognese sauce.
Day 5
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Tagliatelle:
Not only can you create delicious pasta dishes, you can now also create superb spinach tagliatelle. Tap the tagliatelle and a sauce to add it to your tray.
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Bottle of Grape Juice:
A new addition to your menu is grape juice. Tap the bottle and then the grapes to add it to your tray.
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Pizza Tuna & Pizza Pepperoni:
Now you can also serve Tuna and Pepperoni pizzas.
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Talking with Angela:
Angela will need to speak with you during the day. Make sure you keep checking in with her every now and then before the bar vanishes.
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Memory #17:
When you've successfully talked Angela out of getting a tattoo, you can capture this memory.
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The Mouse:
The Mouse is located behind the third glass window.
Day 6
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Pumpkin Soup:
Nothing warms the heart like pumpkin soup and that's why you can now sell it in your restaurant. Use the chopping board to make more of both the soups.
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Edward throwing dough:
Emily's Dad can throw dough like no one else and from this day on he will entertain your customers by doing so. Tap him and then a table to cheer up customers.
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Memory #18:
When you’ve thrown dough up in the air, you can capture this memory.
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Gamehouse Object #8:
The Christmas Decorations are located next to the restaurant's entrance.
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The Mouse:
The Mouse is located in between the two soup pans.
Day 7
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Bottle of Grapefruit Juice:
You can now serve grapefruit juice by tapping the bottle and then the grapefruit.
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Baking macaroons:
Baking the macaroons will take some time. Try to spend every bit of free time working on them.
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Memory #19:
When you've created your own version of grandma's macaroons, you can capture this memory.
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The Mouse:
The Mouse is located above the pizza oven.
Day 8
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Find the recipe:
Find the recipe by moving your cursor over the screen until it changes. Check the image to see the exact spot you need to search.
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The Mouse:
The Mouse is located above the tray.
Day 9
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The workers summit:
During the day a group of factory workers and business men will walk in. They will keep ordering lots of products. The smartest move is to fill your entire tray with the products they need when the going is slow and then take it over to them. Get all their orders filled before the time runs out.
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The Mouse:
The Mouse is located below the entrance staircase.
Day 10
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Macaroons:
In this level you've got special treats you can use on both table and counter customers. Tap the special treat to add it to your tray. The next customer you serve will receive the treat. This customer will become ecstatic and stay that way forever. Be careful though, because you only have four of them.
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Memory #20:
When Emily hands over the recipe to the workers, you can capture this memory.
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The Mouse:
The Mouse is located behind the bottles underneath the chopping board in the left of center.
The Farm II
Day 1
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Pancakes:
You can now serve tasty pancakes. People will either order one, two or three in a stack. Tap the large stack of pancakes to put a pancake on a plate. Keep tapping until you have the amount of pancakes needed on that plate. Tap those pancakes to add them to your tray. Tap Antonio to have him bake a new stack of pancakes.
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Orange & Grapefruit Juice Bottles
Tap a bottle of juice to serve it. Tap the crate to refill all the juices.
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Save the rosebush:
Saving the rosebush will take some time. Try to spend every free moment working on it.
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Memory #21:
When Emily, Angela & Francois decide to save The Farm, you can capture this memory.
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The Mouse:
The Mouse is located next to the campfire.
Day 2
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Noodle & Meatball Soup:
When it's cold outside, a warm bowl of meatball or noodle soup is all you need to fix you back up. Tap the soup and then either tap the noodles or the meatballs to add it to your tray.
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Angela:
From this day on Angela will help by cleaning tables.
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The Mouse:
The Mouse is located below the tree trunk.
Day 3
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Currants:
From now on you can sell some of those lovely currants.
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Mini-pizza’s:
In this level you've got special treats you to use on both table and counter customers. Tap the special treat to add it to your tray. The next customer you serve will receive the treat. This customer will become ecstatic and stay that way forever. Be careful though, because you only have four of them.
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The Mouse:
The Mouse is located on top of the for sale sign.
Day 4
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Currant Cheesecake:
A lovely cheesecake with currants can be created by tapping the cheesecake and then the currants.
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The broken table:
Fixing the table will take some time. Try to spend every bit of free time you have working on it.
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Memory #22:
When you see the fallen branch for the first time, you can capture this memory.
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Gamehouse Object #9:
The TV is located inside the house, near the front door.
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The Mouse:
The Mouse is located next to the register.
Day 5
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Blue Berry & Jam:
From this day on you also have blueberries to sell or to add to cheesecake. On top of that you can use both the currants and the blueberries to create jam. Jam is created by tapping the jam button and then either the currants or the blueberries.
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Cleaning up the mud:
Clean up the mud by rubbing out the mud spots. Check the image below for all mud locations.
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The Mouse:
The Mouse is located above the grapefruit juice.
Day 6
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Meat-pie:
A classic meat pie can be created by tapping it. It will then be added to the oven. When it's ready, tap it again to add it to your tray. Be careful, because it will burn if you leave it for too long.
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Francois doing bike tricks:
From this day on Francois will perform some beautiful bike tricks to entertain your customers. Tap him and then a table to cheer up the customers.
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Memory #23:
When Francois rides in on your old bike, you can capture this memory.
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The Mouse:
The Mouse is located next to Antonio.
Day 7
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Spring Onion Soup:
Spring onion provides that bit of freshness in your soup. Tap the soup and then the spring onions to add it to your tray.
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Lasagna:
Original Italian lasagna can be created by tapping it. It will then be added to the oven. When it's ready, tap it again to add it to your tray. Be careful, because it will burn if you leave it for too long.
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Find the money envelope:
Tap the event bar icon to see where you might find the money envelope. Check the image to see the exact spot you need to locate.
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The Mouse:
The Mouse is located behind the flowers in front of the porch chair.
Day 8
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Grape Juice:
An extra juice to sell to your customers.
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Factory Workers:
During the day, a group of factory workers will walk in and they will keep ordering lots of products. The smartest move is to fill your entire tray with the products they need when the going is slow and then take it over to them. Get all their orders filled before the time runs out.
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Gamehouse Object #10:
Francois' Catalogue is located just below the tree trunk.
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The Mouse:
The Mouse is located behind the rock under the soup bowl.
Day 9
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Daisies:
Find all the daisies. See the image below.
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Memory #24:
When you've created a daisy chain for the little girl, you can capture this memory.
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The Mouse:
The Mouse is located below the register next to the scarf.
Day 10
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Playing Hide & Seek:
During the day, the little girl will pop her head out of several spots in the restaurant. Tap her when you see her. For the location of all the spots she may pop out of, check the image below.
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Memory #25:
When Emily decides what to do with The Farm, you can capture this memory.
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The Mouse:
The Mouse is located on the right side of the tree trunk.
Collectibles
Mice
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The Farm
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The Garden
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The Campsite
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The Restaurant
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The Farm II
Gamehouse Objects
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The Farm - Day 4:
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The Farm - Day 8:
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The Garden - Day 2:
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The Garden - Day 8:
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The Campsite - Day 4:
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The Campsite - Day 8:
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The Restaurant - Day 2:
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The Restaurant - Day 6:
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The Farm II- Day 4:
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The Farm II - Day 8:
Memories
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The Farm – Day 1 “Moving into our home…”:
When Emily rode in on Lamb Chop.
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The Farm – Day 3 “Riding your first bike”:
When Emily learned to ride her bike.
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The Farm – Day 5 “Making daisy chains”:
When Emily plucked all the daisies..
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The Farm – Day 6 “Your pet rabbit, Snuggles”:
When Emily got her first pet.
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The Farm – Day 9 “Your little sister arrived”:
When Emily saw her sister for the first time.
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The Garden – Day 1 “Angela drawing…on the house!?
When Angela drew pictures on the outside of the house.
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The Garden – Day 3 “Meeting Francois”:
When Emily met Francois.
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The Garden – Day 6 “Francois 1st crazy outfit”:
When Francois showed off his costume for the first time.
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The Garden – Day 7 “Learned the family recipe”:
When Emily successfully learned the recipe from her grandma.
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The Garden – Day 10 “Catching fireflies for your sister”:
When Emily caught her sister a firefly.
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The Campsite – Day 1 “My first crush”:
When Emily and Hunter had an awkward conversation.
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The Campsite – Day 2 “Learning to dance”:
When Francois taught Emily how to dance.
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The Campsite – Day 5 “Lost my diary”:
When Emily lost her diary.
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The Campsite – Day 9 “Mom breaking her leg”:
When Evelyn broke her leg.
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The Campsite – Day 10 “My first kiss”:
When Emily kissed Hunter.
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The Restaurant – Day 3 “Francois chokes on my cookies”:
When Francois choked on one of Emily's cookies.
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The Restaurant – Day 5 “Talking Angela out of getting a tattoo”:
When Emily successfully talked Angela out of getting a tattoo.
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The Restaurant – Day 6 “Throwing dough with dad”:
When Emily and Edward threw dough in the air together.
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The Restaurant – Day 7 “I created grandma’s macaroons!!!”:
When Emily created her own version of grandma's macaroons.
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The Restaurant – Day 10 “The day I saved the factory”:
When Emily handed over the recipe to the factory workers.
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The Farm II – Day 1 “Deciding to save the farm”:
When Emily, Angela & Francois decided to save The Farm.
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The Farm II – Day 4 “The falling branch”:
When you saw the branch that destroyed a table.
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The Farm II – Day 6 “Francois finds my old bike”:
When Francois rode in on Emily's old bike.
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The Farm II– Day 9 “Me…making daisy chains again”:
When Emily made a little girl daisy chains.
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The Farm II – Day 10 “A new family moves into the farm”:
When Emily decided to sell The Farm.
Trophies
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The Fountain of Youth:
Finish “The Farm”
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The Friendly Fizzler:
Finish “The Garden”
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The Prom-Bomb:
Finish “The Campsite”
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The Factory Missile:
Finish “The Restaurant”
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The New Beginning:
Finish “The Farm II”
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The Clean Popper:
Clean 500 tables. Playing through the entire game and trying to get the other trophies will help you win this trophy easily.
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The Stocker Rocket:
Have the maximum stock of all the fruit in The Garden. Play The Garden and collect as much fruit as you can.
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The Spill:
Create 120 pourable items without spilling. Just playing the game should help you win this trophy. If you need to make a few extra pourable items you should try making honey or ice-creams.
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The We’re-Having-a-BLAST:
Entertain 150 customers to the point of being ecstatic. This means that the person had hearts next to him or her. If you use your entertainers regularly during the game, you will be close to getting this trophy near the end of the game.
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The Combo Burner:
Get two three-customer combos in a row. Get three people ready to pay and tap the register and repeat this one more time. This can be done in every restaurant, except for the Restaurant, but your best chances are in the Farm II, since people come in quicker after each other.
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The Expert:
Use this strategy guide, especially the tips & tricks, to find out how to get the expert score on each level. You could also change the difficulty to get the expert score on some of the harder days.
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The Memory Flash:
Capture all the memories in the game. See the chapter on Memories.
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The Spotter:
Find all the Gamehouse Objects. See the chapter on Gamehouse Objects.
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The Mice-Hunter:
Find all the Mice hidden in the game. See the chapter on Mice.
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The Decoration Burst:
Buy all the upgrades. You can do this after you've won "The Expert" trophy.
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The Growth Explosion:
Grow 400 products. You can grow a lot of products in The Farm by continuously restocking in one of the later levels.
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The Taste Explosion:
Put four possible varieties of a product on your tray. You can do this with the pies and jams in The Garden, on The Campsite with the toasties and in The Restaurant with the pizzas.
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The Fat Lady II:
Get all the other trophies.